Why You Need Good People
Each building can house staff (maximum 4 per building). The better your employees, the more effective your facilities operate. A top coach in the training center accelerates your players' development. A capable medic reduces injury aftermath. Without staff, every building only works at base level β you're leaving potential on the table.
Finding New Employees
Weekly, random applications appear. The quality of candidates depends on your education center level. Young, talented applicants have low starting values but can grow far. Experienced candidates bring high values but barely learn anymore. You decide: do you hire the natural talent or the seasoned pro? Each building has two roles β your staff can fill one of them each.
Continuing Education
In the education center you decide which attribute each staff member should train. Over time their values improve. An assistant on the second role only counts partially β but better half an expert than none. Staff age and eventually retire β plan the generational change in time.
Fill the training center and medical center with good people first. You'll feel the direct effect on your players immediately.